Art direction is the core responsibility of my role as an Concept art and Illustration Outsource Supervisor with Blizzard Entertainment. It was an honor to work with many of the greatest artists on the planet on a franchise I grew up playing. I art-directed a variety of different art assets such as marketing images, deluxe armor sets, in-game assets, event displays, art books, and so much more. Below are some examples of work I supervised.

Commissioned marketing images by Dave Rapoza.

Updated armor originally by Brom, and a seasonal marketing image by Rapoza.

Some of the books I art directed.

Outsourced internal artwork for Book of Lorath.

More outsourced illustrations.

Internal Graphic novel pages for Legends of the Necromancer Rathma. Art by Adam Gorham.

Internal Graphic novel pages for Legends of the Barbarian - Bul-Kathos. Art by Geraldo Borges.

Various merchandise I provided feedback on.

Web banner ads.

Diablo skins for Call of Duty’s Halloween season. I also did a little concepting for them:

Worked with Activision to bring Diablo skins to Call of Duty’s Halloween season.

Some early concepts by me to figure out Lillith and Anarius weapons.

Deluxe armor sets and weapons commissioned for the store team:

The final sets came out great! A terrific character team:

Creatures and other character concepts:

Deluxe mount and armor set.

Art by Maxim Bazhenov.

Icon concepts and final assets for Diablo iV.

Environment art:

Art by Karine Villette and Galina Lobyshova.

Art by Karine Villette and Galina Lobyshova.

I created style guides, creative briefs, templates, and reference sheets to support external vendors. Created documentation for process pipelines, introductions with artists, and employee training: